Superior Internship

For the internship I had during year 4 at BUas, I joined a company called Drifter Entertainment and worked together with them on their latest game called Superior. I mainly helped with AI-related issues, but I also took part in fixing issues for characters that haven’t come out yet. I also helped with some smaller issues that I will go more into detail about later.

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Production Tools

We mainly use Perforce as our source control. So I’m most familiar with using that, but I’ve made some smaller games and downloaded a couple of things using GitHub before.

When it comes to planning and time tracking, I generally use Jira and Toggl for those. We have also used Trello before.